28 gennaio 2013

Shadow 2D system update

The 2D shadow system has been updated!

What changed:
  • Doubled the quality of the shadows without affecting performances.
  • LightFX: it is now possible to print only a portion of a shadow map over a texture.
             You can get it here

3 commenti:

  1. Hi,
    i noticed that the Post Effect "PostEffect.CircleCut" does not work as intended.
    Maybe you can fix it in a future release. I would fix it myself but i have no idea how >.<

  2. Oh thanks, I'll check it out

  3. Questo commento è stato eliminato dall'autore.